Your game ships when production works.

Game production consulting

Fractional production leadership, audits, recovery, and AI integration for studios at every stage, plus 1:1 mentorship for producers building their careers. Twenty years across the industry's best teams, embedded directly with yours.

20
Years in games
15+
Years in production
14
Shipped titles
Experience from
Ready at Dawn logoReady at Dawn Vigil Games logoVigil Games
Shipped credits

Fourteen titles.
Singleplayer.
Co-Op.
Multiplayer.
Live-Ops.

Credits on MobyGames ↗ Credits on IMDb ↗
2024
The Last of Us: Part II Remastered
PS5
2022
The Last of Us: Part I
PS5
2020
Crystalborne: Heroes of Fate
Mobile
2019
Armajet
iOS, Android, Steam
2018
Electronauts
VR
2017
Raw Data: Hostile Takeover PvP
VR
2016
Black Ops III: Descent, Zombies: Gorod Krovi
DLC
2015
Call of Duty: Black Ops III
Campaign, Zombies: Shadows of Evil
2013
Black Ops II: Apocalypse
Multiplayer DLC
2013
Black Ops II: Uprising, Zombies: Mob of the Dead
DLC
2012
Call of Duty: Black Ops II
Campaign
2012
Darksiders II
Xbox 360, PS3
2010
God of War: Ghost of Sparta
PSP
2008
God of War: Chains of Olympus
PSP
Services

Hands-on production leadership, without the full-time hire.

Art vendors give you a project manager. You may need a producer who owns the plan.

Book a free 30-minute call
Why studios hire The Production Lab

Artist first, producer second.

Zach started as an environment artist. He reads art pipelines the way artists do, so asset delivery problems surface early.

Senior hands only.

One senior producer runs your engagement. No handoff to a junior project manager.

How it works

From first call to fully operational.

Discovery call

A free 30 minutes on where your studio is, what is breaking down, and whether this is the right fit.

Production audit

A focused look at your workflows, team, and milestones to pinpoint exactly where to start.

Embedded engagement

In your tools, your standups, your pipeline, working alongside the team, not from a deck.

Handoff & continuity

Ownership transfers to your team. The systems outlast the engagement.

Recommendations

From the teams Zach has worked with.

See selected work →
“Having an art and production background means he completely understands the needs of the creative departments. He stepped in, built massive trust with the design and concept teams, and helped us set up clean, effective communication channels.”
Environment Art Director, Naughty Dog
“Zach has also been a huge help in professionalizing our studio. He has leaned on his professional training as a 3D artist to develop and refine our 3D character art pipeline.”
Founding CEO, Survios
“Thanks to Zach's guidance, we implemented a hundred songs … and were able to do this on time and within budget. Zach was able to deftly balance the needs of the internal development teams, the executive team, and our partner artists despite the often shifting priorities and timelines.”
Music Supervisor, Electronauts
Zach Gonzalez, game producer and founder of The Production Lab
People · Process · Play

Zach Gonzalez

Production Director · Lead Producer · Senior Producer · Production Consultant

A game producer with 20 years in games and 15+ years in production across AAA console, PC, VR, and mobile, shipped as Production Director, Lead Producer, Senior Producer, and Producer. Available for consulting engagements and contract or interim production roles. No two teams are the same, and no single methodology fits all of them. The Production Lab exists because production should fit the team, not the other way around. I draw from Agile, Kanban, and Waterfall, blending them together like alchemy into the systems that actually ship games.

FAQ

Before you book.

What does an engagement cost?

The discovery call sets the scope. A range is quoted before any SOW is signed.

Who do I work with?

Zach, directly. You do not get handed to a junior producer.

Do you take short engagements?

Yes. Scoped audits and fixed-length sprints are available.

Ready to stop improvising and start shipping?

Pick whichever is easiest. We'll take it from there.