Your game ships when production works.
Game production consulting
Fractional production leadership, audits, recovery, and AI integration for studios at every stage, plus 1:1 mentorship for producers building their careers. Twenty years across the industry's best teams, embedded directly with yours.
Vigil Games
Fourteen titles.
Singleplayer.
Co-Op.
Multiplayer.
Live-Ops.
Hands-on production leadership, without the full-time hire.
Art vendors give you a project manager. You may need a producer who owns the plan.
Indie Studios
Fractional production leadership, scope and milestone planning, and publisher readiness for small teams.
AAA Studios
Pipeline audits, production recovery, org redesign, and interim Production Director or Lead Producer roles.
AI for Studios
Readiness audits, AI wired into the tools you already run, and custom production assistants.
Mentorship
1:1 coaching, resume and portfolio review, and career strategy for producers.
Artist first, producer second.
Zach started as an environment artist. He reads art pipelines the way artists do, so asset delivery problems surface early.
Senior hands only.
One senior producer runs your engagement. No handoff to a junior project manager.
From first call to fully operational.
Discovery call
A free 30 minutes on where your studio is, what is breaking down, and whether this is the right fit.
Production audit
A focused look at your workflows, team, and milestones to pinpoint exactly where to start.
Embedded engagement
In your tools, your standups, your pipeline, working alongside the team, not from a deck.
Handoff & continuity
Ownership transfers to your team. The systems outlast the engagement.
From the teams Zach has worked with.
“Having an art and production background means he completely understands the needs of the creative departments. He stepped in, built massive trust with the design and concept teams, and helped us set up clean, effective communication channels.”


“Zach has also been a huge help in professionalizing our studio. He has leaned on his professional training as a 3D artist to develop and refine our 3D character art pipeline.”


“Thanks to Zach's guidance, we implemented a hundred songs … and were able to do this on time and within budget. Zach was able to deftly balance the needs of the internal development teams, the executive team, and our partner artists despite the often shifting priorities and timelines.”


Zach Gonzalez
A game producer with 20 years in games and 15+ years in production across AAA console, PC, VR, and mobile, shipped as Production Director, Lead Producer, Senior Producer, and Producer. Available for consulting engagements and contract or interim production roles. No two teams are the same, and no single methodology fits all of them. The Production Lab exists because production should fit the team, not the other way around. I draw from Agile, Kanban, and Waterfall, blending them together like alchemy into the systems that actually ship games.
Before you book.
What does an engagement cost?
The discovery call sets the scope. A range is quoted before any SOW is signed.
Who do I work with?
Zach, directly. You do not get handed to a junior producer.
Do you take short engagements?
Yes. Scoped audits and fixed-length sprints are available.
Ready to stop improvising and start shipping?
Pick whichever is easiest. We'll take it from there.